Civil Eng. Dpt. Faculty of Engineering, Assiut University.
Abstract
Nowadays, realistic 3D models are achieved from high resolution texture warped to laser scanner meshes. Multiple photos are normally required for texture mapping, so many manual processes have to be implemented which are absolutely time consuming especially in large sites. The challenge is to handle these processes automatically by developing suitable algorithms. Therefore we focus here on a developed algorithm for automatic texture mapping with its corresponding software. The recent techniques are then used to recover a complete 3D model for paintings inside the Domitilla catacomb which is the largest catacomb in Rome. Such models will help archaeologists to virtually reach the catacomb without putting their feet underground and accordingly conduct their own research